Meshy MCP
Generates 3D models and textures through Meshy's API and returns asset URLs.
What it does
Generates 3D models and textures through Meshy's API and returns asset URLs. The output is usable for game jams, prototypes, and background props; it is not production topology, and every asset needs a look before it ships. Generation is asynchronous, so the agent has to poll rather than wait.
Install
npx -y @meshy-ai/meshy-mcp-server
Client configuration
Paste this into your MCP client config (Claude Desktop, Cursor, or any client that reads mcpServers), then restart the client.
{
"mcpServers": {
"meshy": {
"command": "npx",
"args": [
"-y",
"@meshy-ai/meshy-mcp-server"
]
}
}
}
Use it for
Generating 3D assets from text or images inside an agent workflow
Skip it if
Production pipelines that need deterministic, editable topology
When to use it
Reach for this when the task needs 3d inside the agent loop. Skip it if a plain shell command or a one-off script is enough — every server you add costs context and adds a failure mode.
Other TypeScript servers
- Filesystem — Gives an agent scoped read, write, and search access to directories you explicitly allow
- Memory — A persistent knowledge graph stored in a local JSON file, exposed through entities, relations, and observations
- Sequential Thinking — Gives the model a scratchpad for structured, revisable reasoning: numbered thoughts that can branch, revise, and conclude